LESSON 5.4
Keep Only Unique Values: Set
A Set<T>
Goal Register badges 3, 5, 3, 7, and 5. Print how many unique badges there are and whether badges 5 and 4 are present.
Write a Zirk program, then run it to see the world react.
LESSON 5.4
A Set<T>
Goal Register badges 3, 5, 3, 7, and 5. Print how many unique badges there are and whether badges 5 and 4 are present.